![]() Not being able to jump is a simple but detrimental design flaw, and the mediocre cinematics bog down what could have been a very cinematic experience. With so many other Soulsborne clones available, Dolmen can easily be passed up.ĭolmen is a solid sci-fi spin on the Soulslike formula, even if there are some places where it falls short. Great level aesthetic and enemy design are wasted on far-too-flawed combat. Unfortunately, it misses the mark far too many times in important areas to make it worth the effort you need to play it. PlayStation Universe - Timothy Nunes - 4.5 / 10ĭolmen attempts to add some potentially good ideas into the Soulsborne formula. Even so, the title has positives and negatives points in almost the same proportion, with AI, visuals and interface falling short of what they could be. PSX Brasil - Bruno Henrique Vinhadel - Portuguese - 65 / 100ĭolmen emerges as a good entry in the world of soulslike and has its value, mainly due to the risks taken by its developer. IGN Italy - Stefano Castagnola - Italian - 6.8 / 10ĭolmen surely has its flaws and is nowhere the quality displayed by From Software in its Souls series, but if you enjoy that formula you can still have some fun hacking and slashing through hordes of enemies. Not only are the technical mechanics poorly implemented with inaccurate hitbox detection and animations, the artificial difficulty and long spans of nothingness make the game frustrating for all the wrong reasons. There were many concerns that I could look past in the demo, but are inexcusable in a full release. Unfortunately, it botches just about every aspect of being a Souls-like game. I had a lot of high expectations for Dolmen, considering the premise and gameplay genre. Dolmen is a dull, incompetent clone of a FromSoftware game whose reach far exceeds its grasp.Ī unique world with some fantastic environment designs and challenging combat, let down by often unfair enemies and a story that just wasn't that interesting. The framerate is so inconsistent, especially during cutscenes, most flipbooks are smoother viewing experiences. It is riddled with bugs, one day there was absolutely no sound and the next day the game tried to launch SteamVR every time I started it. Even still, it is so unoptimized, it could be running totally smoothly one second and then start chugging the next. It is such a generic game, that it looks like someone bought a bunch of sci-fi assets from the Unity store and hastily slapped them together. It combines Dark Souls and Dead Space together into something not nearly as good as either. ![]() There are so few positive things to say about Dolmen.
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